How did the machines behind these shows work? How exactly were chariots filled with singers let down onto the stage? How were flaming dragons made to fly across the sky? How were seas created on stage? How did mechanical birds imitate real birdsong? What was ‘artificial music’, three centuries before Edison and the phonograph? How could pipe organs be driven and made to play themselves by waterpower alone? And who were the architects, engineers, and craftsmen who created these wonders? All these questions are answered. At the end of the book we visit the lost ‘garden of marvels’ at Pratolino with its many grottoes, automata and water jokes; and we attend the performance of Mercury and Mars in Parma in 1628, with its spectacular stage effects and its music by Claudio Monteverdi – one of the places where opera was born.
Renaissance Fun is offered as an entertainment in itself. But behind the show is a more serious scholarly argument, centred on the enormous influence of two ancient writers on these subjects, Vitruvius and Hero. Vitruvius’s Ten Books on Architecture were widely studied by Renaissance theatre designers. Hero of Alexandria wrote the Pneumatics, a collection of designs for surprising and entertaining devices that were the models for 16th and 17th century automata. A second book by Hero On Automata-Making – much less well known, then and now – describes two miniature theatres that presented plays without human intervention. One of these, it is argued, provided the model for the type of proscenium theatre introduced from the mid-16th century, the generic design which is still built today. As the influence of Vitruvius waned, the influence of Hero grew.
Philip Steadman is Emeritus Professor of Urban and
Built Form Studies at University College London. He trained as an architect,
and has taught at Cambridge University and the Open University. He has
published several books on geometry in architecture, of which the most recent
is Why Are Most Buildings Rectangular?
(2018). In 2001 he published Vermeer’s
Camera, on the Dutch painter’s use of the camera obscura.
Introduction
Part I: The Machine in the Theatre
1. Changing the scenes
2. Theatres of machines
3. The automata of Hero of Alexandria
Part II: The Machine in the Garden
4. Artificial creatures
5. Water in the air
6. Artificial music
Part III: A Garden and an Opera
7. The ‘garden of marvels’ at Pratolino
8. Mercury and Mars in Parma, 1628
Reprise: Hero as unlikely hero
Bibliography
Index
Format: Open Access PDF
colour illustrations
Copyright: © 2021
ISBN: 9781787359154
Publication: April 01, 2021
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