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Posthumanism and the Graphic Novel in Latin America

Edward King and Joanna Page

What is this?
Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world.

Praise for Posthumanism and the Graphic Novel in Latin America

'...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...'
Image and Narrative

'this monograph sprawls in its scope and shines in its accomplishments.'
Tapuya: Latin American Science, Technology and Society

Edward King is Lecturer in Portuguese at the University of Bristol and the author of Science Fiction and Digital Technologies in Argentine and Brazilian Culture (2013) and Virtual Orientalism in Brazilian Culture (2015).

Joanna Page is Senior Lecturer in Latin American Cultural Studies at the University of Cambridge and the author of Crisis and Capitalism in Contemporary Argentine Cinema (2009), Creativity and Science in Contemporary Argentine Literature (2014) and Science Fiction in Argentina: Technologies of the Text in a Material Multiverse (2016).

Introduction

1. (Post)humanism and Technocapitalist Modernity

2. Modernity and the (Re)enchantment of the World

3. Archaeologies of Media and the Baroque

4. Steampunk, Cyberpunk and the Ethics of Embodiment

5. Urban Topologies and Posthuman Assemblages

6. Post-Anthropocentric Ecologies and Embodied Cognition

7. Intermediality and Graphic Novel as Performance  

Conclusion

Notes  

Bibliography

Index 

'this monograph sprawls in its scope and shines in its accomplishments.'
  Tapuya: Latin American Science, Technology and Society

'...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...'

Image and Narrative, Jan 2018, vol 18, no 4


 

Format: Open Access PDF

ISBN: 9781911576501

Publication: July 3, 2017

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